Hey all, I'm getting back into orks after about a 2 year break, I used to play KoS but with the new rules changes and the fact my paint jobs aren't great i'm stripping them and starting them a new as a foot slogging death skullz mob. the theme I'm going for is an army that just recently looted a cadian guard force, my cadian guard force infact... the cadian army has lots of sentinels, chimeras and a hellhound. so i was thinking the looted vehicle would be one of those and for the sentinels I would convert 3 to be killa kans, any suggestions on how to make them look more cadian would be appreciated.....
Here's the list I'm thinkin of, it's open to any criticism and opinions, I'm still tinkering with it so any comment is a good comment.
HQ
Warboss
- mega armour, megaboosta, big horns, lucky tatoos
Elite
Ard Boyz (15)
- Nob, choppa, shoota/skorcha
- 2 burnas
Troops
Slugga Boyz (25)
- Nob, power claw, eavy armour, slugga
- 3 Big shootas
Slugga Boyz (25)
- Nob, rokkit laucha, eavy armour, choppa
- 3 Rokkit Launchas
Grots (30)
- slaver, squid hound
Lootas (9)
- autocannon, grenade laucher
Lootas (9)
- Missle laucher, plasma gun (Beacuse it's funny, his chances of over heat are as good as his chances to hit when Rapid Firing in 4th ed)
Fast Attack
Warbuggy (1)
- TL rokkit launcha
Heavy Support
3 Killa Kans
- 2 big shoota, 1 skorcha
Looted Hell Hound
- grot riggers
Some things in the list may seem odd like the loota mobs, I really just added them for fluff, even though they have the heavy weapons chances are I'm gonna advance with them, and the lone warbuggy is there because I like the idea and i'd like to convert one up...
Any comments about the list or ideas for fluff are what i'm lookin for.....basically anything
thanks in advance