Disappointed with Lelith, Reavers, Cronos's shooting.
Lelith: No Agoniser = Lots of attacks that don't do much damage. With ~10 attacks on the charge, I had her do something like 5 wounds to enemy models over 3 rounds of CC before she was offed. For her price, I could have had two Succubi with Agonisers (and Combat Drugs).
Reavers: I doubt these were playtested this edition. They're that bad. The only way I think they might be playable is constantly Turboboosting for flyby attacks and the accompanying Invulnerable saves - but their flyby attacks don't cut it against SMs.
Cronos's shooting: It's a joke, really. You'd think that Ordinance blast would do something, but it's unlikely to kill a SM if the enemy unit is spaced well and therefore has trouble giving any Pain Tokens.
Still looking at using: Wyches, Raiders, Cronos without upgrades
Wyches are still good, but not nearly as good as they were. I miss my blasters against these SMurfs.
Raiders are still a good transport, but I don't think the cost-increase is really justified.
Cronos without upgrades is decent because it Runs and can usually hit CC by Turn 3. Like the Talos, it hits pretty hard and is pretty durable, and it can farm Pain Tokens. I've not had much luck with it yet, though, and the lower Strength seems to be a death-sentence for it should the thing hit CC with a dreadnought. Talos may be better in spite of not farming Pain Tokens.
Undecided on: Haemies.
They're far too expensive to buy just for the Pain Tokens, but not good enough in CC for an Agoniser to be worth it. I'm not fond of the 1-use weapons, but that's where most the hitting-power of the Haemies lies.