I am not quite that an OotF is actuly a good idea in games vs all DS. It makes them turn up later... but they will still have 2 turns to act, and my biggest fear is that they land on the objective, and you just dont have the time to kill them.
It does give you one turn more to remove the starter untis, or first turn DS units, but to me its not a instant get. I would still Rather a Astro, I would rahter I have my units a turn ealier then he has his a turn later.
I think my VS GK list will have 3 Demolisers... and a few more demo packs. Other then that, I dont think I will change anything, and the Demolishers are just overkill for the paladin's.
I am trying to work out if the Dreadkight will be a problem. I hate Wraithlords, but the Dreadkinght's dont seem to stack up. There T is just not enough, and if it was not for their save, I would say a squad of Ogryn's could beat them, and thats not a good thing. While they have some insane ranged anti-inf/light tank, but its the same number of Lascannons to kill it as it is to kill a Land Raider. 2 HWS with BiD should do it, or in my case 2 Plasma Vet squads at close range and its gone.
Wofen