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Author Topic: Can you Escape?  (Read 48908 times)

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Offline mrtspence; Formerly Overkill1

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Re: Can you Escape?
« Reply #60 on: March 23, 2009, 03:20:36 PM »
I examine the object/panel on the floor in the center of the room.
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Offline 42

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Re: Can you Escape?
« Reply #61 on: March 23, 2009, 05:33:27 PM »
I test the hatch strength
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       And the hapless Soldiers sigh
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Offline Grimfang

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Re: Can you Escape?
« Reply #62 on: March 23, 2009, 11:55:48 PM »
1. The spikes are not loose
2. The panel doesn't move when you push on it.
3. The coin enters the slot........ and nothing happens, if you look into the slot you can see it sitting inside.
4. There is nothing more to the hatch than previously described.
5. That is the hatch that everyone is referring to it is the entrance to room 2 from room 1.
6. The hatch will hold your weight if closed and stood on. You cannot remove the hatch doors.


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Offline Starrakatt

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Re: Can you Escape?
« Reply #63 on: March 24, 2009, 12:22:57 AM »
Mmmm, go to the door, make sure the floor hatch is well open then turns the door's handle (rotate to the left) to see what happens.

   Starky

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Offline Grimfang

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Re: Can you Escape?
« Reply #64 on: March 24, 2009, 01:06:51 AM »
As you rotate the doors handle there is a clicking noise and the unlocked door suddenly locks. A low rumbling is heard, and then a mechanical hiss. On the left wall the gear box begins moving down the track and along with it the celing slab.

In 7 posts it will reach the floor, closing the room forever.

There is noise and movement from stage 1, in 2 posts the spikes will have retracted back into the walls.



I use posts as a means of creating a time limit, in a game where posters come and go at all times. Just remember to use your "post time" well. And im also pretty lenient on what is and is not a contirbuting post, so you dont have to worry about someone post spamming and wasting your "time"
« Last Edit: March 24, 2009, 04:02:30 PM by Grimfang »


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Offline Balthraka

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Re: Can you Escape?
« Reply #65 on: March 24, 2009, 01:14:46 AM »
Run over to the wall and remove the coin from the slot.

-B
« Last Edit: March 24, 2009, 05:46:30 AM by Balthraka »
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Offline Talon Undecided

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Re: Can you Escape?
« Reply #66 on: March 24, 2009, 02:00:20 AM »
From the picture of the second room, I can see the door of the first room. That means...

I run to the hatch and observe the door of the first room as the spikes slowly retract. Is it opening?
« Last Edit: March 24, 2009, 02:42:41 AM by Talon Raven »
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Offline Balthraka

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Re: Can you Escape?
« Reply #67 on: March 24, 2009, 02:22:04 AM »
CONDITIONAL ACTION

If the door from room 1 is indeed opening and my removal of the coin has an adverse effect on this happening then I will immediately put it back in.
If not, my action continues.

-B
« Last Edit: March 24, 2009, 02:23:10 AM by Balthraka »
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Offline Grimfang

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Re: Can you Escape?
« Reply #68 on: March 24, 2009, 03:47:08 AM »
You remove the coin from the slot, and a wirring clicking is heard.
Looking down into room 1 you see that the spikes have retracted but the door remains unmoved.


Summary
  • Posts until Stage II celing crushes subject/reaches floor: 5
  • Posts until Spikes begin to extend again: 1
  • Posts until Spikes close room after beginning to extend: 2
  • You MAY ENTER Stage 1
« Last Edit: March 24, 2009, 04:03:17 PM by Grimfang »


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline Talon Undecided

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Re: Can you Escape?
« Reply #69 on: March 24, 2009, 04:05:23 AM »
Aw crap, I just realized something.

Did anyone bother to step through the door in stage 2? Starky just turned the handle.

I open the door and step through, if it's possible.


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Good golly that was ages ago.

Astra what now?

Offline Grimfang

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Re: Can you Escape?
« Reply #70 on: March 24, 2009, 05:19:40 AM »
Quote
As you rotate the doors handle there is a clicking noise and the unlocked door suddenly locks.
The steel door in stage 2 locked when Starky "wiggled" it. You cannot step through.

Summary
  • Posts until Stage II celing crushes subject/reaches floor: 4
  • Posts until Spikes close Stage 1: 2
  • You MAY ENTER Stage 1
« Last Edit: March 24, 2009, 04:06:19 PM by Grimfang »


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline SkullyChaos

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Re: Can you Escape?
« Reply #71 on: March 24, 2009, 01:54:09 PM »
I drop through the hatch into stage one..
Providing I can do it, I make for the door there

Offline premetheus

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Re: Can you Escape?
« Reply #72 on: March 24, 2009, 04:42:54 PM »
turn handle in room two to the right

Offline Balthraka

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Re: Can you Escape?
« Reply #73 on: March 24, 2009, 07:32:17 PM »
Following SkullyChaos's action I push/pull/slide the door from Stage 1 (if I remember correctly then there is no handle) and go through it (if it opens).

As for Premetheus' action.
I assume since you told us the door is now locked, just turning the handle won't change that (you said no tricks  :P).

-B
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Offline azore24

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Re: Can you Escape?
« Reply #74 on: March 24, 2009, 08:40:06 PM »
I try to push/slide the hatch indent thing on the right wall.

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Offline 42

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Re: Can you Escape?
« Reply #75 on: March 24, 2009, 08:52:48 PM »
I attempt to open the door.
How the Chimney-sweepers cry 
       Every blackning Church appalls,
       And the hapless Soldiers sigh
        Runs in blood down Palace walls

Offline Grimfang

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Re: Can you Escape?
« Reply #76 on: March 24, 2009, 09:33:35 PM »
Any and all attempts to open doors in Stage I or Stage II fail they are both locked.
Anyone in Stage I(SkullyChaos,Balthraka) must exit Stage I in their next post or they will be impaled and die.

The wall indent doesnt budge.


Summary
  • Time until Stage II celing crushes subject/reaches floor: 2
  • Time until Spikes close Stage 1: 1
  • You MAY NOT ENTER Stage 1


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline azore24

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Re: Can you Escape?
« Reply #77 on: March 24, 2009, 09:38:49 PM »
In a fit of panic, I try to use my coin to jam the gears and stop the descending ceiling.

Azore of Ath-Ron
Unsophisticated players might think that the Letter of the rules is more important than the Spirit - but the Letter isn't liable to sneak up behind you with an axe if you abuse it.
"Esprit de Core," 2005


Offline Grimfang

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Re: Can you Escape?
« Reply #78 on: March 24, 2009, 10:02:02 PM »
The gear track and box are closely joined, you dont have anything big enough to wedge in the track, besides perhaps yourself  :-[

Summary
  • Time until Stage II celing crushes subject/reaches floor: 2
  • Time until Spikes close Stage 1: 1
  • You MAY NOT ENTER Stage 1


     Caladonia and Gallosias Peace conference date pushed back     Tunuarian Cleanup operation underway, Unemployment in Albibis down additional 10%     CNSE -5  GSN -2     New Research into Industrial power for both empires.

Offline argos5

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Re: Can you Escape?
« Reply #79 on: March 24, 2009, 10:59:04 PM »
I'll get us all killed, but I don't think anyone tried this.

The "coin slot" is as big as my index finger and I can put my finger in it. Alright, in that slot, if there's a button anywhere in it--- I push it. If there is a pull-trigger somewhere, I pull it.

If this fails... I'm sorry.

 


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