I don't typically take a lot of wargear in my lists, although I've experimented with the macharian cross on my general, and various master-crafted weapons when there are extra points around. The basic idea for the list is pound away with the tanks and heavy weapons, use the hellhound and hqs to ward off things that get too close.
Of course, it doesn't always work that way, and the list suffers greatly at this size if teh bad guys get too close!
I've pared this down from a much larger list, it may in fact be just a bit light, as I don't have my codex or army builder in front of me (at work.)
Those are all really good suggestions...here are some of my first reactions:
HQ - Good point about the power first getting the guy killed, and the bolter not fitting in very well...He's just the figure that I have. I could substitute a power fist/laspistol, or use the plasma pistol/ power weapon guy from the infantry squad, however. In larger games, I run this HQ with a commisar with power weapon, priest with eviscerator, and psyker with honorifica and master crafted force weapon. I tried to just bring it down to basic for this list.
Anti-tank squad. I could put the lascannons in the infantry squads, and move the missile launchers here. I can also run 3x heavy bolters, which if I find the list is light I would probably add.
Stormtroopers. Good call on the veteran/gear. Saves a few points. Another option is to use infiltrate and use 2xplasmagun, and I can use a full squad if I have points. thoughts?
Infantry platoon:
I can change out the plasma pistol/power weapon (use him as the officer) and just have a JO with a bolter here. I'll probably do that, actually.
I only own 5 plasma gunners, would they be better as I have them, or put one in each infantry squad (plus one in the armored fist squad) and put two in this squad along with a 4th lascannon and crew? I don't want to dilute the effect of 4 rapid firing plasma guns, though. The lascannon is nice, however. hmm.
Armored fist
Chimera has multi laser, hull HB, pintle heavy stubber. I could probably find points for both smoke AND extra armor.
Same as above re: plasma/lascannon.
Fast: I love the hellhound!
Heavy: I agree, the tanks are as I like them!
My other options would be sentinels (I have two with autocannons) the aforementioned 3 heavy bolter teams, and I have enough left over to run a 6 man remnant squad with either a flamer or meltagun, or a special weapons team with 3 x meltaguns.
I need about 2 more plasma gun troops to really make it work, apparently.
Thanks for the review, and I hope you have time to get through all of this as well!