So I'm looking at grabbing a new army, but am generally unaware of how the game plays these days.
My ultimate concern is going to be the models, since I'll spend most of my time just painting. However, I like several (most) of the ranges, so that doesn't rule out much.
What I'm looking for I guess is either something that has units that can drop in aggressively and charge or shoot for very high damage when they arrive. Alternately, if there's actually an army out there that's somehow very good at preventing it's opponent from doing this I'd be very interested in them as well.
Any thoughts on what lists fit in? Or does everyone sort of fit in that these days?
I remember having stuff drop out of the warp or sky back in the day, and was always horrible at handling it. I'd like to be on the other side of the coin for a change, and be able to easily play proactively rather than reactively.
And two side questions:
1) I've heard necrons really struggle with tough units (land raiders, Knights, etc). Is that true, or just sort of a rumor?
2) can you effectively play tau without many of the big suits and rip tides? I sort of really like fire warriors, and the design of the tau tanks, but it am not a fan of the suit models at all. I could take a few for the sake of a list, but if lots are needed to be competitive that would probably be enough to drive me away.