Title says it all
! If anyone is interested in the Gloomspite Gitz, let's get together and bash around some ideas on how to build some strong lists!
Moonies:LEADERS
Skragrott, The Loonking
- General
- Lore of the Moonclans : The Hand of Gork
Loonboss
- Artefact : Backstabber's Blade
UNITS
40 x Stabbas
- Stabbas & Moon Shields
40 x Stabbas
- Stabbas & Moon Shields
40 x Stabbas
- Stabbas & Moon Shields
10 x Sporesplatta Fanatics
10 x Sporesplatta Fanatics
3 x Rockgut Troggoths
3 x Rockgut Troggoths
ENDLESS SPELLS
Malevolent Moon
Scrapskuttle's Arachnacauldron
Soulsnare Shackles
Loonshrine
1990 / 2000 Wounds: 175
So, it was a hard decision to choose Skagrott over the Gobbapalooza. But I think I can find more use in his rules than I can with the 5 Gobbo Circus. He'll begin the game with a summon of the Arachnacauldron to combine his bonus to casting and unbinding with the light of the Bad Moon. I also get a potential couple of command points to use, which is always great. Malevolent Moon has the reverse purpose for enemy wizards, dealing some mortal wounds and debuffing their cast and unbind rolls.
120 Stabbas to fill out the ranks, since shootas seem very poor to me. I decided to bring 20 Sporesplatta Fanatics to shield these grots as they charge into battle or hold objectives. I think I'll be using a formation of 80 Stabbas shielded by 20 Sporesplattas, in turn buffing the stabbas with the Puffshroom frenzy for an extra attack for each grot.
The Loonboss will also be in the formation and buffing one of the stabba units w/ "I'm Da Boss,
So Stabb 'Em Good" ( I think that's the name of it).
Finally I decided on Soulsnare shackles for further support from the Loonking and two minimal units of Rockgut Troggoths for some solid damage dealers to roam around on the flanks or hold objectives.
I might switch out the troggoths, or at least a unit of them and add in two units of Sneaky Snufflers, since they're really great at support.
Squiggies:Loonboss on Mangler Squigs
- General
- Command Trait : The Clammy Hand
Loonboss on Mangler Squigs
- Artefact : Backstabber's Blade
UNITS
10 x Boingrot Bounderz (200)
10 x Squig Hoppers (180)
10 x Squig Hoppers (180)
10 x Squig Hoppers (180)
12 x Squig Herd (140)
12 x Squig Herd (140)
12 x Squig Herd (140)
BATTALIONS
Squig Rider Stampede (140)
Squigalanche (90)
Loonshrine
1990/2000 Wounds: 176
Highly aggressive list, with rerolls for the 3D6 movement for each unit in the Squig Rider Stampede. Combine that with the ability to considered in combat if a unit from the Squigalanche (which is every unit, except the additional loonboss on mangler squig) is within 6" and granted an additional 3" to their pile in, and we have an army that can blitz and dish out some incredible damage with a good alpha strike. I was initially worried about the staying power of this list, but it does have 176 wounds in total, so it's much more difficult to shift than it looks.
Two Loonbosses / on Mangler Squigs, nuff said!