News:

Login  |  Register

Author Topic: New Codex  (Read 1186 times)

0 Members and 1 Guest are viewing this topic.

Offline Calador

  • Full Member
  • ***
  • Posts: 280
  • " Which is the Real me!? "
    • Give them some credit.
New Codex
« on: July 22, 2002, 08:33:47 PM »
what have you heared?

what are you hoping for?
Close the world, txEn eht nepO
<img src="http://lethe.nu/alucard.jpg"><br><a href="http://lethe.nu/hellsing_quiz.html" target="new">Which Hellsing character are you?</a>

Offline Dangonblane

  • Master of Sanctity
  • Ancient
  • Senior Member
  • *****
  • Posts: 1353
  • Templar since '98
Re:New Codex
« Reply #1 on: July 23, 2002, 03:31:05 AM »
I've heard that there's an invunerable save in the Wargear section equivalent to an Iron Halo.  Should help balance things out a bit...

Offline Helmed Horror

  • Let the sunshine In!
  • Full Member
  • ***
  • Posts: 717
  • It appears I can't escape
Re:New Codex
« Reply #2 on: July 23, 2002, 04:05:17 AM »
I am looking forward to buying it as I am without a chaos codex and I'm not going to buy the old one. More importent stuff to buy.
Formerly Dark Sun, a long time ago.

Offline Kraf

  • Full Member
  • ***
  • Posts: 325
  • A Beautiful Sickness
Re:New Codex
« Reply #3 on: July 23, 2002, 09:53:59 AM »
im w/ h.h.! but im hoping 4 the rule i sent to G.W. will show up! i got it out of an old white dwarf, and it would be perfect w/ my chaos lord! its called nurgling infestation

)@)
IF THEY BLEED, WE CAN KILL THEM

Hellbard Kraf, former Chosen of Nurgle, and escaped slave of the Imperium.

Offline Arzetch

  • Full Member
  • ***
  • Posts: 783
  • "Fear the Stone Crawler"
Re:New Codex
« Reply #4 on: July 24, 2002, 01:37:14 PM »
I heard about a all deamon army with new chaos trolls with abillity to regenerate and oblitatores (sorry for that spelling)  with 2 wounds and better weapons or something like that. and all new chaos psykik powers in WD will be included giving the chans of making really cool sorcerers ;D

Offline Warsmith Cobalt Thrax

  • Full Member
  • ***
  • Posts: 415
  • Iron Within, Iron Without.
Re:New Codex
« Reply #5 on: July 24, 2002, 02:07:03 PM »
Kraf, what does this Nurgling Infestation do?
Think you can beat me? Let's ride.
-Warsmith Cobalt Thrax

Offline JiMInY

  • Full Member
  • ***
  • Posts: 947
  • What big teeth I have
Re:New Codex
« Reply #6 on: July 25, 2002, 01:40:38 PM »
I think your thinking of the warhammer rulz, because i dont hink theyll be introducing chaos trolls in2 40k, you may be right about obliterators, the new mpdels r sweeeet. But i think all the new psycic powers were already shown in a white dwarf(the one with 1000 sons in it). But in the new codex i think an invulnerable save for wargear or gift would be cool. Also maybe some more gifts ;)
consume the magical plant

Offline SparqMan

  • Pimpmaster General
  • Lazerous Penguin
  • Senior Member
  • *
  • Posts: 3061
  • Read the Codex.
    • The Daily Jolt
Re:New Codex
« Reply #7 on: July 26, 2002, 01:31:32 AM »
Oh, but as for the new 'dex...here are a few things that are floating around:
-Veterans will have special abilities (perhaps like Exarch powers?)
-Chaos Space Marines will be available in squads of up to 20!
-the Defiler is a new tank with close combat weaopns, a battlecannon, and a heavy flamer. It is going to be very mean from the sounds of it. It's described as a Dreadnought mixed with a mechanical spider...assaulting units can be attacked by it (so melta bombs and krak grenades can't be used against it)
-Havocs will have up to 4 heavy weapons, and will have access to plasma cannons (take THAT loyalist space marines!)
-the new Obliterators are HUGE (physically) and are going to become much more powerful. They will most likely become the Wraithlord of Chaos...the first and foremost point of cheese-cries (but who gives a crap anyhow? only bad generals complain about army lists)
-No more Cultists, but there will be Chaos IG and other "gone-Chaos" type forces [sounds fun]...saboteurs and insurgents for Alpha Legion
-The WD Daemon preview is a pretty good indication of what the new daemons will look like, and how the new Greater Daemon rules will work...much better for us.
-Daemon Princes are also going to be massive in scale (the minis are gigantic), but rumors about their abilities have yet to surface
-Dreadnoughts may get their own damage table to represent the ruggedness that they're meant to have (This will probably extend to the goody SMs too)
-Rumor says IA boxed sets for all the Traitor Legions...which means new plastics for Plague Marines, finally. ALL of the new minis are said to be brilliant.
-Raptors have new models (viewable on the GW site preview), and mysterious new rules.
-Armies must be themed (one mark only unless Undivided), and that only Undivided armies can have units with different marks or different daemon units.

More? I don't know. This all sounds crazy, and it will be thrashed as total crap by non-Chaos players...until they get their new Codecies. I bet that by the time Codex: Eye of Terror - Abaddon's 13th Black Crusade is released (just in time for the 2003 Summer world wide campaign, and the Cadian IG rules with plastics!) the Eldar and SMs will have a pretty new set of toys. Not to mention the Codex: Daemon Hunters in the works (actually in playtesting right now), which will have a huge power against Chaos (Inquisitors, Daemonic hosts, Death Cult assassins, Grey Knights, etc.). The new Imperial Guard rules are said to be fantastic...and I absolutely FEAR the new Eldar rules. Then there are the new SoB rules...

Anyhow, I must sleep.

 


Powered by EzPortal