Ok, for the record, I am a newbie to TT 40k, so I probably don't know what I'm talking about, so please bear with me.
I have a certain strategy that I want to implement with my army, and from what i can see, it's very popular for space marine armies to use drop pods. However, I was wondering if this sort of army list would work for battles against armies like chaos, tau, and imperial guard, just to name a few.
1750 pts, [HM/NM] Packets of fun!
HQ
Master of the forge with conversion beamer and bike: 155 pts
Elites
Dreadnought with multi melta and twin-linked autocannon, extra armor, and drop pod: 165 pts
Dreadnought with multi melta and twin-linked autocannon, extra armor, and drop pod: 165 pts
Ironclad Dread with hurricane bolter and drop pod: 170 pts
Heavy support
Ironclad dread with hurricane bolter and drop pod: 170 pts
Thunderfire cannon with drop pod: 135 pts
thunderfire cannon with drop pod: 135 pts
Troops
tactical squad with plasma gun and lascannon and drop pod: 225 pts
tactical squad with plasma gun and lascannon and drop pod: 225 pts
tactical squad with missile launcher and drop pod: 205 pts
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With this strike force, I'm going for ultimate mobility and headhunting capability. My strategy is simple: cut off the head of the opposition, then divide and conquer. With my two melta equipped dreadnoughts, I will attempt to destroy any heavy armor that my opponent brings out onto the table, cutting off his heavy support. The Ironclads will tie up their infantry as they advance, and while all this is happening, I'll deploy my two heavily armed tactical squads on defensible positions with overlapping fields of fire over either the objective or any chokepoints/open spaces. The thunderfire cannons will drop in to high ground or hills with cover and provide covering fire for all my troops. While all this is happening, my master of the forge will be sniping off any heavy armor or other high value targets every turn with his conversion beamer. The final tactical squad will be used to hold/contest objectives.
My regular opponents are chaos and tyranid, and while I'm still getting used to how the tyranid work, I'm pretty sure that this set up can disrupt my friend's formations and provide very important mobility in my otherwise ponderous army. Any feedback and suggestions would be greatly appreciated.