1) Shas'O's can have a fair bit more equipment than that. My codex is two flights up, though, so don't count on me going and grabbing it at the moment.
2) Take that one squad of elites, and split it into 3 squads! Moral? Pfft. No checks when the whole unit is wiped out!
3) Your troops... yeah, it's a good base, I guess. I would MUCH rather skip out on the gun drones and upgrade one of them to a Shas'ui (which I see you have done already). Bond them, too, possibly (although this is slightly contraversiol [omg spelling]), if you think you'll need it.
4) Take out the pathfinders entirely and give both firewarrior squads a devilfish. This is MERELY my opinion, pathfinders are pretty sweet, but think about it.
5) Hammerhead can't have 4x seeker missiles. 2 max. Also, I would have to reccomend giving it a multi-tracker and dropping the smart missiles for burst cannons. You save on points which can be used elswhere.
Just my opinion, take it or leave it. And the new codex has a lot of lovely options which I HIGHLY reccomend looking at. When I got the new codex (today!
), immediately all my lists began getting rewritten.
Oh, and Barr'El's idea with decoy launchers is a MUST.