Huh, I've never even heard of any of many of those model kits before. How could scout walkers not be war walkers, wraithlord be a wraithlord, falcon be a falcon. I'm sure you could find ways to use most of those kits with existing rules.
A Scout Walker was a Exodite walker with only 1 gun. It was made from Mail Order....had a GW part number to order all the parts needed. Yes GW Made a part order so you could kitbash the model. Then they published an article and rules on it.
Why can it not be a War Walker? Well Scout walkers were faster, had a holo field so it was really hard to hit but it was weaker armor and ONLY had 1 weapon. Try taking a War Walker to a Tournament and tell them you are only paying for 1 weapon and not buying a second....That will fly.
My only recourse is to do as you say and say they count as Vypers. And pray most opponents will be ok with it....(I still don't have any area suitable to mount the extra twin linked catapults or the shuriken cannon upgrade of a viper though) But the model looks cool as anything.
The Benethai Familiar was a Shadow Seer Familiar. Same as the Exodite Scout Walker, GW made a part number for it. It was published and had rules. Now I have a cool mini with absolutely nothing in entire Aeldari line that it could mimic.
The obsolute most horrible models in the elder line was the epic titans that came out around the same time as 3rd ed 40k. They were ugly, clunky, school science project looking stuff. At the same time they came out with the ugliest of all the Wave Serpent models (epic and 40K) got rid of the Tempest Super Heavy Grav Tank and it took forgeworld a while to finally move the line into the current sleek look.
Am I supposed to use the Tempest as a Lynx....I guess I can stomach that except I'm missing 6 shuriken catapults. (The Scorpion just seems too big and powerful to be a Tempest)
If the Cobra is a Shadowsword equivalent and the Scorpion is a Storm Blade, then the Tempest is a Bane Blade equivalent.
I could try to use some flyer rules (and just not try to abuse the movement rules for a massive tank) from any of the Aeldari line but again when the big guns almost fit....then there are no representation for the small arms or twin linked shuriken cannons.
The Harlequin Dreadnought can easily be made a count as an craftworld unit. Ill give you that much. I wish I had something that would make the Pyschic Lance different than a Bright Lance or Missile launcher. I think the WraithSeer is as close as you can come with a Distortion Cannon set up.
The others I can live without but these are my main gripes. Please find me a nice count as for them.....it don't even have to be craftworld.....just a legal matched play unit to go with my elder.
Post Merge: December 29, 2017, 11:01:14 PM
In the future, please use the modify button. Double posting is against the forum rules, and for that reason, the system merged your posts.
I like what they did with the landraider though. Give you a body with a few hard points you can mix and match with and use accordingly. Has structure to it.
Not sure if you ever saw the original article for the Thunderhawk Gunship. this was prior to them making an actual model. (which I think came only months later as a limited time offer)
The rules were very much like the landraider. You had the base vehicle. There were some standard weapons and transport abilities then there were 4 hard points.
Those hard points could be equipped with about a a half dozen different types of stuff.
A pair of Rapier Laser Destroyers, Sensor Equipment, Missiles of all types, Grenade launchers with d6 deviating bursts per launcher and Bombs of all sorts.
It was a really neat idea. Glad to see that after 20 years they brought it back!!