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Community => Video Gaming and Computers => Topic started by: The GrimSqueaker on January 29, 2015, 12:30:52 PM

Title: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 29, 2015, 12:30:52 PM
While we were gone two new 40K computer games were announced.

Battlefleet Gothic: Armada
http://www.rockpapershotgun.com/2015/01/16/holy-ships-battlefleet-gothic-armada-announced/
http://www.rockpapershotgun.com/2015/01/21/first-look-battlefleet-gothic-armada/

Total War: Warhammer
http://www.rockpapershotgun.com/2015/01/14/its-time-total-war-warhammer-confirmed/

Armada certainly looks interesting with the orders/execution process.
Title: Re: Battlefleet Gothic and Total War.
Post by: Slick Samos on January 29, 2015, 12:42:58 PM
I'm going to enjoy Total War Warhammer.  Seeing how they will do magic will be very interesting, I especially looking forward to Lizardmen!
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on January 29, 2015, 08:46:54 PM
Total War Warhammer sounds like a great idea and I want it.  BG:A sounds good too.  About time the specialist games got some love.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on January 29, 2015, 09:15:41 PM
I like that they are keeping the Specialist games alive through video games.  I wonder when we will be getting Epic.
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on January 29, 2015, 09:23:30 PM
Really soon I hope.  Hell, I'd kill for a necromunda game.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 29, 2015, 09:27:55 PM
Mordheim is under development currently (early access available) for that kind of feel.
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on January 29, 2015, 09:31:12 PM
Get in!  :D

I take it that'll be a hack 'n' slash job.
Title: Re: Battlefleet Gothic and Total War.
Post by: johnboyire on January 30, 2015, 07:12:29 PM
Reallylooking forward to both games
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on February 5, 2015, 03:32:08 PM
GW seem to be going mad with the licensing for video games recently don't they?
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on February 5, 2015, 04:20:55 PM
I think they are seeing that the success from Dawn of War was not a one off thing.  I know DoW brought in a good number of new hobbyists, so by branching out and licencing new games, they will be able to draw even more people in.  Hell, this could mean that there might be enough demand for them to redo BFG.
Title: Re: Battlefleet Gothic and Total War.
Post by: vonny on February 6, 2015, 03:42:55 AM
Hell, this could mean that there might be enough demand for them to redo BFG.

That'd be sweet.
I don't have much love for the warhammer fantasy setting anymore, but I'm really looking to see what they'll do with BFG!
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on February 6, 2015, 04:30:44 AM
Hell, this could mean that there might be enough demand for them to redo BFG.

Now that would be sweet.  Fingers crossed.
Title: Re: Battlefleet Gothic and Total War.
Post by: Mr.Peanut (Turtleproof) on February 20, 2015, 12:37:19 PM
I spent an embarrassing amount of time playing Rome: Total War, when this comes out I may as well get a catheter bag and a nutrient drip.
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on February 20, 2015, 04:50:19 PM
For me it was Shogun: Total War.  So many hours...days even...
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 22, 2015, 01:35:12 PM
Time for a trailer.

Total War: WARHAMMER ? Announcement Cinematic Trailer [UK] - YouTube (https://www.youtube.com/watch?v=U_-jFo69YtU)
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on April 22, 2015, 03:30:42 PM
Want!  I want that!  Right now!
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 22, 2015, 04:30:34 PM
Shut up and take my money!
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 22, 2015, 04:34:22 PM
The Lord of Change was very interesting. Unless it was Tzeentch itself popping in for a cameo.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grizzlykin on April 22, 2015, 05:06:12 PM
Well that trailer sure look epic but for me it's kinda hard to get into it without know the fantasy battle fluff ^^ and i'm not really a fan of the total war type of gameplay.
Title: Re: Battlefleet Gothic and Total War.
Post by: Aoitora on April 23, 2015, 12:13:28 AM
Thanks I didnt know about the BFG it sounds really interesting and in one article mentioned a 2 player co-op I might be able to get my friend in to.

I love Shogun total war 1 and 2 and the expansions so when I heard about Warhammer total war I was really excited. I'm not overly interested in the table top game but if high elves become playable I'll be picking up a copy for sure.
Title: Re: Battlefleet Gothic and Total War.
Post by: TagniK'ZuR on April 23, 2015, 04:36:17 AM
There's already a page for it on steam as well :D

Total War?: WARHAMMER® on Steam (http://store.steampowered.com/app/364360/)
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 7, 2015, 01:45:04 PM
Trailer time. BFG.
BATTLEFLEET GOTHIC: ARMADA - TEASER - YouTube (https://www.youtube.com/watch?v=Ysu6hAT50z8)
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on May 7, 2015, 06:44:00 PM
Arrrghhh, I want this!!!  :o
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on May 7, 2015, 10:45:21 PM
Looks great, I want it...
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 7, 2015, 10:46:22 PM
I'm a huge fan of battleship war porn, I'll grab it when it's released.
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on May 8, 2015, 02:44:05 PM
One small comment...the warp portal isn't nearly chaotic enough.  It should literally look like the gate to hell!...probably. :P
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 8, 2015, 02:47:27 PM
It's the same style as used in the Dawn of War games. I'd say that the portal should only look like a portal to hell when something is going drastically wrong, such as an engine malfunction or trying to jump during a warp event/storm/breach. So there.  :P
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on May 8, 2015, 02:52:49 PM
It's the same style as used in the Dawn of War games. I'd say that the portal should only look like a portal to hell when something is going drastically wrong, such as an engine malfunction or trying to jump during a warp event/storm/breach. So there.  :P

Ooooohhhhh!  :P

Nah, all that aside, it looks great and I am super psyched up.  ;D
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 19, 2015, 02:11:03 PM
Total War is coming along well.
http://www.rockpapershotgun.com/2015/06/19/total-war-warhammer-units/#more-296363 (http://www.rockpapershotgun.com/2015/06/19/total-war-warhammer-units/#more-296363)

Quote
“We’re setting it in the Old World which is – if you imagine the Warhammer universe, the Old World is the centre – the big middle bit. We’re going to have four playable factions. Greenskins, Dwarfs, Empire and the Vampire Counts which I’m really happy about.” (Mann was mostly a 40K player but on his forays into Warhammer the Vampire Counts were his faction of choice.)

“You start with your campaign gameplay. It’s the sandbox style, so you can choose to do what you want, but we’re setting you up with the scenarios like the Empire hate the Orcs, right? That’s just standard. Actually, I think it’s more that the Orcs hate everyone and the Empire have to deal with that. Every faction’s going to play very differently. Previously we had subtle differences between factions – different building trees and [so on] – that’s stuff you’ll see but it’s more pronounced.

“For example, the Greenskins aren’t really that into taxation – they won’t be going round people’s houses, knocking politely and saying ‘Can I have my tithes please?’ They just find someone else’s village and take it. They’re more about warfare and fighting.

“We’re bringing the Warhammer lore back into this. We’ve got something called a Waaaaaagh which comes out and that’s if an orc war boss keeps doing really well and winning battles, once that happens you build up momentum and more Goblins and Orcs start following you on the campaign map. Suddenly you’re charging through enemy lands with a giant force.

“The Empire are much more political and there’s a lot more skullduggery. Karl Franz himself – he wasn’t the first choice to be the Emperor so you’ve got that reticence towards him as the leader of the Empire factions. There’s more politics, there’s a more standard expansion. Then there’s the Dwarfs and Vampire Counts, which we’ll go into more depth later, but they have unique playstyles as well.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on October 22, 2015, 03:31:57 PM
Drop date for Total War is April 28 so plenty of time to save up the millions of dollars it will cost.

http://www.rockpapershotgun.com/2015/10/22/total-war-warhammer-release-date/#more-323349 (http://www.rockpapershotgun.com/2015/10/22/total-war-warhammer-release-date/#more-323349)
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on October 22, 2015, 09:41:49 PM
They have started recruiting for the Closed Alpha (http://forum.battlefleetgothic-armada.com/viewtopic.php?f=3&t=6&sid=82cdadba4c056fbe22e22647e41df398) of BFG

Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on January 26, 2016, 11:34:04 PM
BFG is available for pre-order, and if you order by Friday you will get a 10% discount (a whole $5) as well as receive the Space Marine DLC for free.

I've got my order in, do you?
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 26, 2016, 11:43:57 PM
The game itself is not released till March, though.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on January 27, 2016, 09:02:20 AM
Yeah, I had to explain that to my wife seeing as how it was her credit card I used to pay for it.  Paying for a game before it comes out is a thing, and it is cheaper if you do it.
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on January 27, 2016, 09:05:57 AM
What platforms is it coming out for again?  Any console versions?  PS4 by any chance?
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 27, 2016, 12:05:43 PM
Least Steam has a refund capability now so preordering isn't a death sentence if the game comes out crap.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on January 27, 2016, 05:30:01 PM
As long as it is withing 2 weeks or less than 120 minutes of game play.  I found that out after I played 4 hours of Blood Bowl 2 and hated the game.  The issue with Blood Bowl, though, was that it was only 2 actual games played.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 10, 2016, 01:43:29 PM
If you pre-ordered BFG, the early access beta starts today sometime between 1900CET and 2100CET
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 10, 2016, 09:24:28 PM
Oooh, it's a little raw still as expected.

Typical Imperials:
"Captain, you bought us grave news. Now we shall torture you for a bit." *Torture* "Congratulations Admiral!"
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 10, 2016, 09:39:27 PM
I got a few games in tonight before I went out to my weekly game night, and I enjoy it.  My biggest problem is that I have to get my mind back into RTS strategy.  I've been playing too much tanks recently.

Also, it'll be nice when more people get into the multiplayer.  I had a few games with a brand new fleet against a player that had levelled up, and fighting against a Cruiser with a pair of Light Cruisers... yeah, didn't go well!
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 10, 2016, 10:50:01 PM
I started through the tutorial a bit then stopped. Screen clashes and the like. Nothing major, merely a weekend annoyance rather than right now.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 12, 2016, 09:30:33 AM
A word of advice to anyone who is going to go down the Imperial road:  make one of your first cruisers the class carrying the Nova Cannon.  The damned this is ridiculously good right now.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 13, 2016, 01:10:31 AM
Can't hear you, too busy enjoying having captains executed for cowardice.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 13, 2016, 12:31:31 PM
And then you have to deal with the fact that the ship explodes a minute later and that the captain's had the right idea, and now you have to deal with the repairs.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 13, 2016, 04:39:22 PM
Ship morale is a vital issue. Repairs are a logistics matter and aren't covered under this department's budget.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 18, 2016, 12:41:03 AM
That wonderful moment when a crippled Imperial ship is trying to jump away and your teleport attack denies them the chance. Oh my pretties, you're staying right here... #TeamEvil
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 18, 2016, 07:19:02 AM
The rage you get when you target an Imperial ship's engines before hitting them with assault boats and they can't even come close to keeping up with your chaos fleet.

And the agony when they just turn their nova cannons to blast you out of the void...
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 18, 2016, 02:47:16 PM
I stopped using my Nova cruiser, it's just too good currently. I like my Imperials more getting in there with a torpedo salvo then CQB broadsides (in space).
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 18, 2016, 02:58:00 PM
I'm actually in the same boat.  I've had a number of people disconnect when they saw I was running even a single Nova Cannon.  But this happened after I had unlocked my Battleship, so I figured now would be a good time to give Chaos a shot and I am really enjoying that playstyle now.

The anger you receive for engaging them at 12k and they can't get anywhere close to engaging you... priceless!
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 18, 2016, 03:05:17 PM
When running my Imperials I had a data collection mission against Chaos. Very much a "oh, beslubber off."
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 20, 2016, 04:07:09 PM
You know, I'd been *completely* forgetting to hit the Favour button. So only now do I have my Nurgle Battleship Rummy's Belly Fluff.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 20, 2016, 04:32:15 PM
I have never built up enough renown to even look at the Favour buttons...
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 20, 2016, 04:54:33 PM
The bonuses aren't that great. Mostly slightly better troop strength and Nurgle starts reducing the hull of enemy ships right next to you.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 23, 2016, 02:49:19 PM
Had a terrible match where it seemed the enemy Chaos fleet had every ship equipped with rapidly recycling Taunt. My vessels were uncontrollable for most of the match and so the enemy transports got away fairly unscathed.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 23, 2016, 05:59:05 PM
Yeah, taunt is right up there with Nova Cannons on my "beslubbering really" list
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 23, 2016, 06:17:11 PM
The mini-warp jump is a lot of fun for Imperials. Perfect for crossing the opponent's T with plenty of generous broadsides at point blank range. For Chaos it's an excellent line breaker as well.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 25, 2016, 07:57:02 PM
Orks are now unlocked and are a whole lot of fun. Run away a lot though so they have that going for them.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on March 25, 2016, 09:11:01 PM
Yeah, I noticed they flee a lot.  I think the best one I had seen was taking two Dauntless into a game vs a Light Cruiser and Cruiser.  I killed the Light Cruiser and hadn't even touched the Cruiser, but the Cruiser captain freaked out and hit the warp out button!

It is interesting how they move differently, though.  I got so used to playing against Imperium and Chaos being able to use the quick turn (what ever it is called), but orks can't which allows me to dance around them in an Imperial ship lol
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 25, 2016, 09:18:53 PM
I've been having fun with boarding torpedoes. They recharge so fast and with their range you're a fool not to just fire them off every chance you get. Got to becareful with the slow warp charge time though, those escape missions take a *lot* longer to pull off.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 27, 2016, 09:25:02 PM
So, a few weeks and three fleets into this beta and I'm really enjoying it. Imperials are my most reliable fleet, Chaos are my most adaptable, while Orks are the most *fun*. Eldar coming soon so an unknown quantity at the moment.

The available missions are still slim but at least variable enough currently that you don't feel like rage quitting when it's yet another transport escort job. Having preordered the game is always a gamble but I think this time it's going to be okay. Even if the campaign is a bunch of arse I'm, enjoying the fleet skirmishes enough to carry the day no matter what.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 6, 2016, 05:05:34 PM
Eldar.  Tomorrow!  Can't wait!

Imperial and Chaos play styles were too similar, and Orks have changed things up a bit.  But Eldar should be a whole new ball game.
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on April 6, 2016, 07:04:30 PM
I'm watching Let's Plays of this game and I need it.  Not want...need!
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 6, 2016, 09:02:16 PM
Buy the game now and you get access to the beta as well as the Space Marine fleet free when it is released in two months.

Do it.  Do it now!
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 11, 2016, 03:41:21 PM
Excellent, I believe the whole game goes live the 21st. Furthermore, joining the beta gets you the Marine fleet, as stated, but also *another* as yet unnamed fleet.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 11, 2016, 05:32:40 PM
I would love for that unnamed fleet to be Tau or Tyranids.  Their play styles should be so vastly different from the other fleets that they really change things up.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 11, 2016, 05:38:00 PM
I don't think Tau would be different enough at this stage. However, nids would certainly stroke my boat. Rush in for close quarter tentacle attacks, long range spore attacks. All lovely.
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on April 11, 2016, 05:46:26 PM
What if it was the Necrons?  I remember that they were quite nasty in BFG.

Also, what sort of PC/Laptop would I need to play this game?  Mine's a few years old, and wasn't exactly top of the line when I got it.  Intel Core i3-370M processor if that means anything.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 11, 2016, 05:50:26 PM
Suggested:
MINIMUM:
OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
Processor: AMD FX-4100 X4 (3,6 GHz)/Intel Core i5-2500 (3,3 GHz)
Memory: 4096 MB RAM
Graphics: 1 GB, DirectX 11, AMD Radeon HD 6850/NVIDIA GeForce GTX 560
DirectX: Version 11
Network: Broadband Internet connection
Storage: 10 GB available space
Sound Card: DirectX compatible
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on April 11, 2016, 06:06:18 PM
My laptop can't play that.  :'(
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 11, 2016, 10:05:48 PM
So man up and buy a real computer.

And Necrons may provide a different play style.  I don't really recall how they were different.  I do know that they were extremely fast and extremely hard to kill; but if you did kill them you got a beslubber tonne of points.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 13, 2016, 09:52:28 PM
and the Eldar patch is live and downloading.

Edit: Whoa, this is taking some getting used to. Having to continuously adjust your fleets course as, if you stop, you die. Also *never* ram anyone accidentally. Eldar torpedoes are dead killy though.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 14, 2016, 07:20:06 AM
And holy beslubbering glass cannon, Batman!  I've had games with the Eldar where I have lost 3 out of 4 ships in the matter 30 seconds of engagement.  I was having fun, though, with the escorts.  If you get them lined up against an enemy Eldar escort and hit their version of AAF you can ram them and kill them in one hit where as you only take 50% damage.  So quite anti-Eldar from a fluff perspective, using rammers in suicide missions, but effective!

I gotta say, the weaponry pisses me off.  Pulsars need to be activated when they are the only weapon some ships carry, and the shuriken batteries are almost completely useless.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 14, 2016, 12:26:38 PM
I've relied more on close range torpedo barrages. Since you're so maneuverable it's easy to get a good broadside on your opponent. The pulsar thing has to be a glitch. Even when you put them on automatic they sit there waiting.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 14, 2016, 04:16:28 PM
The Pulsars are designed to require activations, even though they should be treated as lances.  I mean, the "Hit and Run" faction has to activate a weapon to be able to hit before running?

As for the torpedoes, I would be using them all the time if it weren't for one major issue.  Everyone is beslubbering playing Eldar!!!  The ships are so manoeuverable that it is freaking hard to land a good salvo against another Eldar ship.  Against Imperial, Chaos, or Orks... no problem!

I've been relying on the bombers though, they have been getting most of the damage out for me.  I may go back to the Imperial or Orks though and see what I can do against the pansy Eldar.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 14, 2016, 04:25:43 PM
Orks are just hilarious against Eldar. I will ram you! LOL - no. I've previously been putting that micro-jump upgrade on most of my ships so have taken to deliberately bracketing Eldar ships when possible to limit their movements for a shot or two.

Edit: Pulsars are working better now.

Edit: Check out the Eldar Favours. Much goodness in there.
Title: Re: Battlefleet Gothic and Total War.
Post by: magenb on April 16, 2016, 07:25:50 PM
Does this mean they are doing an Elder campaign?
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 16, 2016, 08:50:11 PM
They haven't really released details on the campaign (that I can find), but I am going to assume no.  It will be like most RTS's in that the campaign will follow one faction but you can play the others in multiplayer.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 20, 2016, 10:36:16 AM
Game is officially launched tomorrow!  I'm looking forward to the single player campaign, and Space Marines in 2 months!
Title: Re: Battlefleet Gothic and Total War.
Post by: Calamity on April 20, 2016, 10:48:24 AM
Good news!  We decided to get a home pc again, which means that I'll have a computer good enough to play this.  8)
Title: Re: Battlefleet Gothic and Total War.
Post by: TagniK'ZuR on April 20, 2016, 02:32:50 PM
The bundlestars website also has it on special ($30 instead of $40) at the moment, but only for the next 20 hours, it seems
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 20, 2016, 04:06:55 PM
That would be the preorder price.  You pay less and get the Space Marine Fleet and another unknown fleet as DLC for free.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 21, 2016, 09:45:06 PM
We are live and by the Emperor's Holy amphetamine parrot is the prologue annoying when you've been playing the beta and you know all this amphetamine parrot and *don't* want the upgrades they enforce during the teaching procedure. Still, new upgrades, new weapons, and generally new ships (so far).
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 22, 2016, 11:06:54 AM
What annoys me the most so far is that the volume of the cut scenes is not tied to the volume settings in the options.  I have the master volume turned down because the default setting is too loud with the headphones I am wearing, but the cut scenes are at the default volume and I have to take the headphones off every time to preserve my hearing!
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 22, 2016, 08:55:48 PM
Euuurgh, they keep saying "the Eldars." That's like the sheeps. They're singular and plural. Don't throw an 's' on the end for amphetamine parrots and giggles.

Edit: Oh, bored by all the BFG and not enough Total War? There's a tonne of new Total War stuff out there. Here's a summary: Total War: Warhammer | Rock, Paper, Shotgun - PC Game Reviews, Previews, (https://www.rockpapershotgun.com/tag/total-war-warhammer/)
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 24, 2016, 06:18:29 PM
So, half way through the campaign and I'm happy. The story works, there's always plenty to do without feeling like you'll never get anywhere or always being on top of things. The plot is flowing. The Planet Killer is dead sexy. They've tweaked some of the mechanics as we'd have hoped.

I'm happy, this was a good purchase.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 24, 2016, 07:48:08 PM
Have you faced the Planet Killer a second time yet?  I got absolutely rocked when I brought a Retribution, two Overlords, and a Dauntless.  The main gun will destroy a ship in a single shot, and the amount of lances coming from the boardsides... my god!  The agony!
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 24, 2016, 07:59:08 PM
No. I fully expect to get my arse handed to me. Currently stockpiling renowned for emergencies repairs I know I'll need between missions.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 24, 2016, 08:28:54 PM
I'm actually wondering if it is one of those missions where you are supposed to lose to give you an idea as to just how bad assed the Planet Killer really is.  I mean, I was shocked when I lost the Dauntless in one hit from the main gun!  Took me completely by surprise.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 24, 2016, 08:38:01 PM
I imagine so. Not that it'll make me feel any better. More a case of how the war was going at that stage. BFG were thrown back and suffering staggering loses.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on April 24, 2016, 10:16:31 PM
I imagine so. Not that it'll make me feel any better. More a case of how the war was going at that stage. BFG were thrown back and suffering staggering loses.

*Snicker* 

It's "historically accurate!"
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on April 27, 2016, 11:06:54 PM
...and done. Anyone know how to get the "Stare into the Abyss" achievement? I missed that one.

Also, with the other achievements, I take it they're when you tell the Eldar to go to hell rather than align with them?

Edit: Ah well, time to start again and this time murder the Eldar and try and save my slighly dubious colleague.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 12, 2016, 03:28:29 PM
Keeping the spirit of Total War, the Chaos army looks like it'll be free during launch week as well as a preorder bonus. Bretonnians will be available for casual games but not as an entire playable fraction in the campaign.

BFG - the second playable DLC actually is the Tau. I was not expecting that. Tau should be available in a few months while Marines should go live anytime soon.
Title: Re: Battlefleet Gothic and Total War.
Post by: Sir_Godspeed on May 12, 2016, 06:23:20 PM
I watched a two-hour exclusive livestream of W:TW with some youtubers called HatFilms. They're not really experts at the game, so it was a lot of faffing about, but it seems like the game is running well, and is a lot of fun. Spells seem to be a nice balance between absolutely devastating and minor annoyance.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on May 12, 2016, 09:52:43 PM
The idea of Warhammer: Total War had me go out and pick up Total War Empires, and the one thing I am finding is that I am spending more time focusing on the global map strategy as opposed to the actual battles.  The minor skirmishes never seem to hold my interest, and the large scale battles where the odds of winning are 50/50 are really the only time I ever jumped in to take direct command.

I may have to try some of the later games, though I have a feeling the game play will be similar.  Either way, I'll probably spend money on this when it comes out because there are very few Warhammer games I don't buy.

I even bought Firewarrior when it came out...
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 12, 2016, 09:55:28 PM
I even bought Firewarrior when it came out...

Take a shower, walk it off, burn your clothes, scourge your flesh.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on May 13, 2016, 01:09:48 AM
Is it worse that indeed the book?  Lol
Title: Re: Battlefleet Gothic and Total War.
Post by: TagniK'ZuR on May 13, 2016, 03:41:08 AM
I might as well admit it here, I'm pretty rubbish at Total War. So, I'll definitely be picking up TW:WH, and hoping that I don't die instantly on the easiest difficulty  :-[
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 19, 2016, 01:08:35 PM
More Total War. It is sounding rather interesting. Especially the different racial requirements.

https://www.rockpapershotgun.com/2016/05/19/total-war-warhammer-review/#more-367675 (https://www.rockpapershotgun.com/2016/05/19/total-war-warhammer-review/#more-367675)
 
Title: Re: Battlefleet Gothic and Total War.
Post by: Irisado on May 19, 2016, 01:24:08 PM
I've just been watching a siege battle involving the Vampire Counts trying to take Altdorf, and it was fantastic.  I hadn't paid much attention to this game up until this point, and it's looking a lot better than I expected it to.

There's no chance I'll be getting it any time soon, as my PC is too old, but it's something on my list for the future without a doubt.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 19, 2016, 11:45:40 PM
Total War goes live next week (24th). I'll be waiting for a holiday sale. No hurry on that one for the time being.

BFG got a decent bug fix. Still no Space Marines though.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on May 20, 2016, 12:03:13 AM
Space Marines aren't scheduled until June.  I've finished the campaign for BFG, but I am going to really wait until they release the Marines before I dive into the multiplayer. 
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 20, 2016, 12:15:42 AM
Marines were supposed to be a few weeks after release. Which was a month ago.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on May 20, 2016, 12:21:42 AM
They said right from the get go that marines will be released two months after the full release, and then they came out with their marching orders or what ever and specifically said June.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 20, 2016, 12:45:11 AM
Marines were previously a few weeks after release, the second DLC was a few months afterwards. Behold the website: Pre-order - Battlefleet Gothic: Armada (http://www.battlefleetgothic-armada.com/shop/)

Edit: Ah, I see hidden within a Steam update (April 29).
Quote
•   Space Marines DLC
Our first DLC faction, the Space Marine fleet, arrives in June 2016.

Perhaps they should update their actual webpage.
Title: Re: Battlefleet Gothic and Total War.
Post by: TagniK'ZuR on May 20, 2016, 06:24:19 AM
There seem to be some places where you can pre-order Total Warhammer with the Chaos Warrior DLC at a 25% discount

Total War: Warhammer Steam Keys 25% Off Before Tuesday’s Release | Geek (http://geeksnack.com/total-war-warhammer-steam-keys-25-off-before-tuesdays-release/)

:/
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 23, 2016, 03:26:39 PM
Hello launch trailer:
Total War: WARHAMMER - Join the Battle 360° Trailer [PEGI ENG] - YouTube (https://www.youtube.com/watch?v=rdl0bIxLgXs)
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 9, 2016, 08:28:31 PM
BFG:A - Marines June 21st.

Quote
The Space Marines DLC includes 5 different Space Marine chapters including the Ultramarines, the Imperial Fists and the Blood Angels.

Edit: As mentioned, Marine time.
Battlefleet Gothic: Armada - Space Marines Trailer - YouTube (https://www.youtube.com/watch?v=3pxdtigmeDY)
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on June 23, 2016, 07:59:00 PM
Well, I am happy.  My Dark Angel fleet now has 4 Strike Cruisers and 2 Battlebarges!  It is definitely interesting how they opted to forgo giving the Space Marines a Battle Cruiser weight ship and instead opted for an extra Strike Cruiser and Battleship.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 24, 2016, 02:20:40 PM
I went for Imperial Fists for reasons. Is there any real difference between the Chapter ships other than cosmetic?

What favours did you choose for the Barges?
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on June 24, 2016, 02:38:07 PM
The difference is mostly cosmetic, but they really go beyond just the physical appearance.  I am a fan of the small things like when you change the abilities with the Chapter Master.  Because I went with Dark Angels, I hear "Repent.  For tomorrow you die."

As for the favours on the barges, I have only been able to afford one so far.  My primary barge I gave Chapter Master, and the other will be receiving Master of the Forge.  When I'm getting into 700pt games, I am running twin Battlebarges, and so far have only lost against Eldar.  Although I think I might change the skills on my second barge to include the sensor array that you can attach to an enemy ship.  You need them identified to be able to fire the homing boarding torpedoes, and they are too fast and can usually make it into a gas cloud easily.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 24, 2016, 02:40:34 PM
Because I went with Dark Angels, I hear "Repent.  For tomorrow you die."

Are you sure that's the game and not just something you hear in your head?  :D

I'm planning on the barge twins as well, mainly as I just like big ships with big booms.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on June 24, 2016, 05:12:04 PM
They are really good.  When you go for the barges, definitely make both the Mk.1s with the three Bombardment cannons.  Those things are beslubbering gold, and when you add in a fully loaded Chapter Master favour, their chance of causing critical damage goes from 22.5% to 60%

Also, you still maintain your torpedoes, and the boarding torpedoes are what make the Space Marines a force to be reckoned with.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 25, 2016, 03:03:12 PM
I'm getting quite proficient at hitting my own ships with homing boarding torpedoes. I bet they don't teach that at the academy.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on June 25, 2016, 07:24:22 PM
At least they don't cause damage.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 25, 2016, 07:31:19 PM
It's the Machine Spirit of the thing. *Badum tish*
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on June 25, 2016, 10:25:43 PM
I think it is more that the marines come charging out of the torpedoes, screaming like mad men until they run into one of the crew serfs who tell them in a completely deadpanned voice "You hit the wrong ship, dick weed."
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 27, 2016, 05:10:41 PM
Having the Chapter Master favour on the Battle Barge, with Imperial Fists and their canary yellow strip, is so ungodly gaudy my eyes bleed with the heresy.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on June 27, 2016, 08:32:08 PM
For the Dark Angels, the paneling becomes grey with gold figureheads.  Still a pretty pimped out ride for Azrael.  Not as bad as the Chief Librarian though!  Holy amphetamine parrot does 'Zeke like his gold ride!

Speaking of which, I am kind of disappointed in what the Librarian's ability does.  It says that it can cause a mutiny, which I thought meant it could force an enemy ship to disengage.  But it's just another way to cause critical damage to a ship.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 27, 2016, 08:45:15 PM
Mutiny should also screw up their stats, same as when you shoot one of your own captains for being a numpty.

I was looking at that for my second Barge.
Title: Re: Battlefleet Gothic and Total War.
Post by: vonny on July 1, 2016, 07:02:01 PM
I thought the early levels for the marines were pretty tough. I keep losing fights against the imperial navy. Am I doing something wrong?
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on July 1, 2016, 08:32:07 PM
Depends on how you're playing. Go for close in action, bombardment cannons, boarding torpedoes, and make sure to board, board, and board again.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on July 1, 2016, 08:46:45 PM
The issue with going for close action is that the Strike Cruisers are so fragile that they will be torn apart by a proper brawling Imperial Fleet with close range AP weapons.

Boarding torpedoes are definitely the way to go, and close with the enemy once their ships have been significantly disabled.  Whenever you get a chance to use a boarding action, you want to take it over a lightning strike.  Marines will beslubber up just about any ship if they can launch an assault.

The worst thing about the marines is definitely their light cruisers.  The Vanguard are just outclassed by every other ship in the game.  The Strike Cruisers are fun, but again get outclassed by Battle Cruisers.  Not having BC class ships means you are getting a Battlebarge at level 6, and pretty much from then on you are just beating face.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on July 1, 2016, 09:00:55 PM
The IN didn't bother me. I had more trouble from Eldar and Orks (ramming).
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on July 2, 2016, 12:12:55 AM
With Eldar I am finding them to be less of an issue.  Park yourself in a gas cloud, and when they get in range you slap a recon beacon on their ship so they can't disappear.  Then you spam the beslubber out of them with boarding torpedoes until they have enough and come play on your terms.  The key there is to stay in the cloud as they are far more manoeuvrable and the moment they move out of spotting range they will lose sight of you.

My biggest issue is Orks.  Mainly because of Zzap guns.  They hit harder than Imperial Lances, have longer range, are all prow mounted, and they can be easily spammed.  I've had a Battlebarge be destroyed from full health before I even reached their line of ships despite having activated Brace for Impact.  If you do survive, then you get torn apart by their powerful broadsides.  If you stay far away, they hit you repetitively with boarding torpedoes.  It's gotten to the point where I just flat out capitulate against Orks.  At least that way I don't have to waste my time with the game and my ships won't be destroyed.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on September 7, 2016, 06:27:39 PM
Tau beta starts tomorrow.

Here's how to opt-in.
Steam Community :: Group Announcements :: Battlefleet Gothic: Armada (http://steamcommunity.com/games/363680/announcements/detail/789642184927032261)

Edit: Ooooh, people aren't happy. It's like when the Eldar appeared, fleets are getting torn apart due to the different tech. Slightly homing torpedoes, stealth plates, ion cannons getting bonuses. I'm loving it for obvious reasons.

Edit2: Tau have interesting option for battlecruiser cruiser additions. Instead they get Auxiliary ships. Demiurg (2) and Kroot (1) capital ship options. 
Title: Re: Battlefleet Gothic and Total War.
Post by: Sir_Godspeed on September 10, 2016, 06:37:18 PM
Last I saw, the Kroot Warsphere can't turn, was that intentional, or just a bug?
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on September 10, 2016, 07:18:50 PM
Seems to be intentional. You may use your special move orders to change course but otherwise it just drifts. Counts as a battleship and surely isn't, minimal firepower, gets shot to pieces easily. I tried one then replaced it with another Demiurg vessel as they can fight.

No Tau battlecruisers, just the three auxiliary vessels, of which the other two are decent.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on October 2, 2016, 05:01:27 PM
The Tau fleet has been finalised and it's not much different than that in the beta. A little nerf to the stealth plates but that was expected considering how good they were. You can do some filthy things with stacking upgrades but that's no different from the other fleets. Caste benefits are minor but useful in the long term as you'd expect.
Title: Re: Battlefleet Gothic and Total War.
Post by: Grand Master Lomandalis on October 2, 2016, 08:31:48 PM
I didn't get a chance to play them during their beta.  What is their general game play like?  I assume there is an emphasis on torpedoes?
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on October 2, 2016, 08:51:28 PM
"Slightly" homing torpedoes. Not as accurate as boarding torpedoes but available enough to spam. Decent range marcos/lances with decent accuracy. Ability to have your defence turrets (range enhanceable/numbers) cause auto damage like Nurgle, Bombers are rather capable and able to deal auto-boarding fires. Stealth gear to remain undetected till the first identified.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 24, 2018, 12:23:44 PM
We're getting a sequel with a amphetamine parrot tonne of fractions to play.
https://www.rockpapershotgun.com/2018/01/24/sequels-for-the-sequel-throne-battlefleet-gothic-armada-2-bringing-more-wh40k-spaceship-rts-action/#more-510633 (https://www.rockpapershotgun.com/2018/01/24/sequels-for-the-sequel-throne-battlefleet-gothic-armada-2-bringing-more-wh40k-spaceship-rts-action/#more-510633)
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 17, 2019, 09:50:30 PM
A year to the day of the last post, BFG: A2 is out next week. Three campaigns, lots of navies, ramming speed for the cultured.
Title: Re: Battlefleet Gothic and Total War.
Post by: Myen'Tal on January 18, 2019, 09:34:33 AM
Playing the Imperial campaign at the moment. The prologue was glorious too! I haven't touched multiplayer yet, since I think the balance still needs quite some work. I really wish Tindalos would have a cap on certain tonnages to prevent spam rather than raising the cost of all ships.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 19, 2019, 04:55:54 PM
I was enjoying it but am being struck by technical issues. When it comes to adding an escort I can't as the menu won't show that side of the screen so that's turn 2 buggered. Battles are fine but the shipyard screen won't resize properly so the left and right hand sides won't show and you can't scroll. Windowing and playing around with the settings doesn't change anything. Which means probably a widescreen monitor issue and since mine's more than eight years old a good excuse to get a new one and see if that fixes the problem.

Edit: Oh yeah, new monitor does the trick. Now can see both sides of the reinforcement menu. Not a huge fan of the strategic points but they may come in handy when trying to chase down light fleets.
Title: Re: Battlefleet Gothic and Total War.
Post by: Myen'Tal on January 26, 2019, 03:20:15 PM
Hey Grimsqueaker,

You can change the single player campaign settings from Domination mode (capture points) to Cruiser Clash since the game launched in the options menu. Glad that your tech issues are resolved! I've had a similar problem on my  ultra wide where everything was stretched and there was no supported resolution for it. Managed to make some changes to the configuration files and fixed that problem.

Managed to win my first multiplayer game in a mirror match between the Tau Protector Fleet. I brought two Kroot Warspheres to the match, a demirug bastion, and some smaller ships. Opponent went in all in on T'au Cruisers and demirug bastions. Quickly got the advantage simply charging up the field and cornering my opponent to keep him off of the strategic points.

Everything else has been loses of some varying degrees. I can do a lot of damage, but am having trouble keeping my fleet alive toward the main game.

I was surprised because I think I've formulated a method for the Craftworlds. Instead of attempting to micromanage and split up the fleet, I think craftworld ships work better as a single close knit formation that can support one another. Charge up the battlefield, establish good dominance with the capture points, then blitz your opponent with some brutal hit and run attacks.

3-4 Eldar Torpedo boats unleash their salvo at the same time to create a huge blanket that's difficult to escape from. Lay down some plasma bombs, warp in the opposite direction and zoom out of there. Turn back once thrusters are available again, full speed into the opponent and use boarding parties for each vessel on a ship that I want to depopulate into a drifting hulk very quickly. Have a couple of fighters to counter other fighters. And just recycle that process, all the while using the runic targeting mode and the flagship buff that improves it, to lay down some serious firepower on the way in.


Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on January 26, 2019, 04:19:11 PM
Oh, I'm okay with them. Mostly they feel weird. Won one of the Tyranid campaign games because of them as the Chaos fleet couldn't hurt me much, I couldn't chase them adequately, and they kept skipping off into the dark when I approached.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on March 1, 2019, 12:23:02 AM
Anyone else noticed this weeks patch has beslubbered things? Give an order to Imperial Fleets and they then refuse to accept any further orders. For example: Call to Arms during a battle means all other orders are greyed out. Just the Udders of Thoth.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on May 31, 2019, 09:16:23 PM
I don't know how many of you have played through the Necron campaign but there's a lot of funny moments in there. Other than the various Necron characters just be-atching or throwing shade on each other there's the kill Roboute Guilliman mission where the Necrons aren't really sure who he is other than he looks like the others but a bit taller. Lovely stuff.
Title: Re: Battlefleet Gothic and Total War.
Post by: Myen'Tal on June 6, 2019, 11:55:50 AM
Haven't played the Necron campaign, but I did watch the entire Imperium Campaign "movie" dialogue and cut-scene collection on youtube. I have to say, while there are many parts that I did like about the campaign, I felt that the end fight against Abaddon was the most anti-climatic thing ever. Why would Abaddon send in one lieutenant at a time rather than just unleash everyone and obliterate the Admiral Spire's forces? Would have been much more interesting then.

I really like the Ynnari and the Eldar that feature in this game, even the Dark Kin. Inquisitor Darkhammer had me missing Horst the entire time though, haha. Whatever happened to that guy?

Overall, I thought Armada 2's story was much stronger in the beginning, but that Armada 1's end story was much stronger in comparison.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 6, 2019, 12:21:58 PM
Think of it more as Abbandon's minions were trying to upstage each other for the glory so it was their pride that caused the problem.
Title: Re: Battlefleet Gothic and Total War.
Post by: Myen'Tal on June 7, 2019, 11:15:44 PM
Yeah, but you think Abaddon would have whipped them back into line and led an all-out assault on them ;). I don't know, if I saw that Macragge's Honor had arrived on the battlefield, I think Abaddon wouldn't have let pride come in the way of him combating Gulliman. You don't send one Lieutenant to battle the new Commander of the Imperium! :P

Also, have you tried the new large scale skirmish mode? There's so many points to use that it's nigh impossible to control the battle at all. That being said, it was really cool to try to do that though.

Wish there were a few other game modes included in the campaign though. It's really the same repeatedly and that gets old.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 8, 2019, 12:00:54 AM
Remember that having them fight amongst themselves is how Abanddon keeps them in line. During the Necron campaign and you're giving the Thousand Sons a smacking around he turns up to chastise their leader as a coward, destroys them, and then directly engages you. Which we all know how that ends out.

No, haven't tried the mega battles as of yet.

There is a new campaign coming soon so I've heard. Got through about half of the Tyranid Campaign and quit as the play style is so much not me there was no joy in it.
Title: Re: Battlefleet Gothic and Total War.
Post by: Myen'Tal on June 8, 2019, 12:21:34 AM
That's true, Abbadon does exploit rivalries. It's cool that there is a chaos campaign coming out. I'd really like a T'au Empire campaign, don't know if it's likely though. They're still my favorite armada, especially the merchant fleets.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on June 24, 2019, 03:22:32 PM
New campaign time and it's Chaos. Now we can go off and have some narrative themed evil. Word Bearers unfortunately but them's the breaks.

Edit: Campaign is pure fun. THERE'S A LOT OF SHOUTING as you'd imagine. One of your Khorne admirals just CAN'T STOP HIMSELF. There's snark as expected. You complete a kill the Orks mission for Khorne. "We took a lot of skulls today!" Your advisor replies "We?" The campaign also fills gaps in the previous ones. The Ork warlords attacked each other as you'd paid one of them off. The Tyranids are focused on this sector as you'd drawn them in mainly to annoy the Imperials. That sort of thing. Also LOTS OF SHOUTING.
Title: Re: Battlefleet Gothic and Total War.
Post by: The GrimSqueaker on July 3, 2019, 10:06:43 PM
Oh, the dirty bastards pull a stealth mission on you when you're already running three BB fleets a piece. Additionally, your mandatory escort ship is a Grand Cruiser so you just can't go small and sneak around. Complete bunch of arse with instant failure and a long cut scene at the beginning.

Edit: Finished the entire Chaos campaign other than the Necron amphetamine parrot. Can come back for that when I give a damn to do the same mission 20 times. A poor choice for the game. A lot of fun, all the mechanics have been tweaked so there's always more to do even on the easy ones, and the pay off is good. Remember - use your Chaos Gifts, I ended up with over 50x each since I forgot about them.