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Author Topic: Ramming falcon with star engines  (Read 5452 times)

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Offline wannaBmoy

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Ramming falcon with star engines
« on: July 13, 2008, 08:50:42 PM »
so let's say falcon with star engines moves 36", it could confer a strength 15 hit on its target?

+12 for 36"
+2 for av 12
+1 for tank

or is this hit only movement phase distance.  sooo ...

+8 for 24"
+2 for av12
+1 for tank
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Offline Minsc

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Re: Ramming falcon with star engines
« Reply #1 on: July 13, 2008, 08:57:18 PM »
Strenght 10 is the highest Strenght you can obtain in 40k. (S10 requires a 21-24" ram move)
Also, Star Engines are used in the Shooting phase, while you Ramm in the Movement phase.


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Offline wannaBmoy

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Re: Ramming falcon with star engines
« Reply #2 on: July 13, 2008, 09:04:48 PM »
Strenght 10 is the highest Strenght you can obtain in 40k. (S10 requires a 21-24" ram move)
Also, Star Engines are used in the Shooting phase, while you Ramm in the Movement phase.

Thanks for clarifying that for me!
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Offline Exarch11

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Re: Ramming falcon with star engines
« Reply #3 on: July 14, 2008, 12:14:46 AM »
Strenght 10 is the highest Strenght you can obtain in 40k. (S10 requires a 21-24" ram move)
Also, Star Engines are used in the Shooting phase, while you Ramm in the Movement phase.

Where in the book does it say that? Did I miss it?
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Offline syth773

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Re: Ramming falcon with star engines
« Reply #4 on: July 14, 2008, 02:05:34 AM »
look under raming, it says it takes place during the movement phase.  Also, when raming remember that your vehicle is also taking damage, quite possibly more damage than you do to the enemy if the amor side you hit is greater than yours.

I would say go with waveserpents for raming.  Drop their load off and then go to town on enemy vehicles.  It's less expensive and with the falcon when you ram you probably wont be shooting your weapons because of your high movement, which makes the falcon a bit of a waste in that respect.

Offline myles

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Re: Ramming falcon with star engines
« Reply #5 on: July 14, 2008, 02:15:09 AM »
Also, Star Engines are used in the Shooting phase, while you Ramm in the Movement phase.

Minor point, but you're wrong.

Star engines take their effect in the movement phase, they increase the move distance of the vehicle using them.

Their use precludes certain actions in the shooting phase, but this does not mean that they are used in the shooting phase at all.
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Offline Deathklok

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Re: Ramming falcon with star engines
« Reply #6 on: July 14, 2008, 02:23:23 AM »
Quote
Star engines take their effect in the movement phase,

You would think so by the very clear description in the codex...but the recent FAQ says otherwise.

Thanks, Yakface it was clear before, now it makes no sense.  :-\
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Offline Big Bad Wolf

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Re: Ramming falcon with star engines
« Reply #7 on: July 14, 2008, 02:27:42 AM »
why must they use such obscure phrases such as lieu anyways... why not just say If X then Y. I've always read, and played, that star engines take place in the shooting phase, similar to jump pack moves or jetbike special moves.
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Offline myles

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Re: Ramming falcon with star engines
« Reply #8 on: July 14, 2008, 04:52:40 AM »
Quote
Star engines take their effect in the movement phase,

You would think so by the very clear description in the codex...but the recent FAQ says otherwise.

Thanks, Yakface it was clear before, now it makes no sense.  :-\

Goodness, you're right, I missed that change. My mistake.

I love this sort of situation, it's such a crystal clear example of players just being completely unable to read and not understanding the concept that rules from last edition's codex don't carry over into the next edition's unless they're actually in the codex.

Players like that are the reason why GW ends up messing with stuff that is perfectly clear in their FAQs and ignoring stuff that actually needs a good resolution. ::)
« Last Edit: July 14, 2008, 04:54:38 AM by myles »
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Offline finoro

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Re: Ramming falcon with star engines
« Reply #9 on: July 14, 2008, 09:00:11 AM »
I would just like to point out that Falcons/Fire prisms are the best ramming vehicles in the game as they are still  the least likely to die from a single high strength hit.

Str 10 hit on the front will immobilise or worse only 17% of the time. So Star engines are still usefull for ramming as they allow you to reposition after the attack and so get you behind a wreck or at least get your rear armour away from the enemy.

Another note on ramming. Only tanks can ram. So no suicide Vypers.

And lastly a question. Since skimmers can move over other models can you choose to Tank shock/Ram some enemy and not others as you pass over them? Do you have to go through dangerous terrain or can you go over it as normal?
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Offline scottdsp748

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Re: Ramming falcon with star engines
« Reply #10 on: July 14, 2008, 10:39:19 AM »
you give up your ability to shoot when you ram, hence you give up the ability to use star engines as well for that turn.

Offline Gwaihir

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Re: Ramming falcon with star engines
« Reply #11 on: July 14, 2008, 11:08:00 AM »
This is wrong.  If this thinking were correct then star engines would be useless because you also give up your ability to shoot in order to move 24".  If you use star engines you can't shoot.  Being able to shoot isn't a prerequisite for using the star engines.


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Offline scottdsp748

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Re: Ramming falcon with star engines
« Reply #12 on: July 14, 2008, 11:19:05 AM »
good point, I stand corrected.

Offline Siriq

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Re: Ramming falcon with star engines
« Reply #13 on: July 14, 2008, 12:43:36 PM »
Strenght 10 is the highest Strenght you can obtain in 40k. (S10 requires a 21-24" ram move)
Also, Star Engines are used in the Shooting phase, while you Ramm in the Movement phase.

The rules do not say that in the movement phase you can ram, its says when you move you can opt to ram.  The phase is never mentioned.  You are right about the S10 thing so star engines a moot point unless you can use them to ram twice

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Re: Ramming falcon with star engines
« Reply #14 on: July 14, 2008, 04:21:47 PM »
The Eldar FAQ says that star engines are used in the shooting phase.
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Offline Banik

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Re: Ramming falcon with star engines
« Reply #15 on: July 15, 2008, 01:49:33 PM »
look under raming, it says it takes place during the movement phase.


Actually, I believe this is incorrect. Under tank shock (which ramming follows the rules for), it says "When moving a tank," instead of "during the movement phase." And under ramming, it doesn't say movement phase either.

I just happened to see this topic- I wanted to chime in since there's a thread about it of mine in the rules forum.

On a side note, what pg says st11 is not allowed (or that str 10 is the highest) ?
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Offline scottdsp748

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Re: Ramming falcon with star engines
« Reply #16 on: July 15, 2008, 01:56:06 PM »
look under raming, it says it takes place during the movement phase.


Actually, I believe this is incorrect. Under tank shock (which ramming follows the rules for), it says "When moving a tank," instead of "during the movement phase." And under ramming, it doesn't say movement phase either.

I just happened to see this topic- I wanted to chime in since there's a thread about it of mine in the rules forum.

On a side note, what pg says st11 is not allowed (or that str 10 is the highest) ?

The general rule is that no stat on a statline can ever go over 10 save attacks from bonus attack wargear etc.  However, the lack of mention of any cap on ram strength is certainly food for thought, as the only mention of a strength 10 limit is with regard to a unit or weapon's stats, not an effect of a ramming action.  Though I expect clarification would cap it at S10, i'd really like to see this in a FAQ soon.

Offline Gwaihir

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Re: Ramming falcon with star engines
« Reply #17 on: July 15, 2008, 02:09:54 PM »
It doesn't seem to me that ramming really qualifies as being a stat, so I am not sure that it is not possible to go above S10 with ramming.  In fact, I think it is probably correct to state that ramming attacks can be more than S10.


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Offline Banik

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Re: Ramming falcon with star engines
« Reply #18 on: July 15, 2008, 02:43:19 PM »
I agree that it's very interesting that no mention was made of a maximum str for the strength of the Ram- it could have been on purpose, or just an oversight.

Also, as to a 'general rule' I agree wholeheartedly, but in this edition, the rule's no longer there- an oversight, or purposefully left out?

Oh well, fun to think about!

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Offline scottdsp748

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Re: Ramming falcon with star engines
« Reply #19 on: July 15, 2008, 03:33:05 PM »
On page 6 it is stated that "no modifier may raise any characteristic above 10 or lower it below 0"

I would infer from this that the strength of a ram cannot be modified to be greater than 10, but this is listed in the infantry statline section so that still leaves room for doubt.  My guess is GW will FAQ this to cap ramming at S10.

 


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