Who is worried about 4-6 SB shots? Six because thats the max you will get in a sob squad if the VSS brings one(not worth the points IMO). Those are just bolter strength weapons. You won't be burning faith unless you can bring all the shots to bear.
I would take SB's if they were S5 Asslt 3 or even S4 asslt4 like splinter canons. I would take them if the whole squad could use them. Then they would have some teeth. Honestly, I would lick my chops to be facing 14 sisters on foot armed with only 2-3 SB's with any of my armies. My mechanized Sisters would chew up the foot sloggers. The AP4 isnt going to do a whole lot against FA/SA 11.
At 1500 points don't you think he is going to be seeing a dread or a demon prince or a fex? How about if he comes up against necron destroyers? How effective will the SB's really be?
Against Necron destroyers, SB would be more effective than meltaguns or flamers. You'll never get those weapons in range.
SB give me extra shots when I'm advancing. When I do decide to stand back and shoot, they provide extra shots which are always nice. Meltaguns and flamers are nice, but you have to get into range. SB are perfect for a big squad to stand back and shoot away. 6 SB shots can kill an enemy or two. Those shots combined with Retributor heavy bolters have been the determing factor of a squad running away (or the very least running away). Standing back and shooting 18 shots is still effective, DG can still be used.
As for your armies facing the Storm girls. I've used the storm girls enough times to see how effective they can be. Sometimes they are the best performing squad I use. If they didn't work, I would've dropped them. In a Mech list I wouldn't use SB, as they lose their value. S4 won't touch rhinos, but I do have other squads you know.
Dreadnoughts are Exorcist fodder, simple. If a dreadnought comes I may evern ignore it, If I have another squad armed with an eviscerator nearby. Against demon princes and Carnifexs, those bolter shells can still be DG. The only effective weapon in this case would be meltaguns.
Yes he will face either of those units, it's guaranteed. He still has other units in his army though. You cannot just give everyone meltaguns because of demon princes and carnifexs.
Thats a matter of oppinion. On his first list when I answered his post, he was very light on anti-tank. And he had melta bombs on the Sera squad which only had five girls. IP's are a far better buy and far more effective. at tank hunting.Hand flamers aren't all that effective against Meq's unless you can get a DG off. His original 5 girl squad wasn't the best bet to pass that AoF. Is his list against all comers tourney style or is it going to be tailored when he knows what force he is going to play?
My comment wasn't directed at his first list. In my first reply, I didn't even mention the Seraphim squad. It was quite clear what he was using the squad for.
My comments were for the second list. Here he has mixed weapons. I believe it's a better idea to use two flamers, especially considering the size of the unit. He is very likely to get DG off. Even without DG two flamers can wipe out squads of non-meqs (and kill 1-2 marines. DG is needed in those situations to seriously hurt a squad). If your going to take inferno pistols, you should take two and prererably have a smaller squad size. In a take on all comers list, I'd still take flamers over inferno pistols.
VSS brings one(not worth the points IMO).
Have to agree. My main beef with SB is the fact you get one in every blister pack. Honestly, for most people it's the equivalent of paying $15 for one model. I'd much prefer flamers being in every blister pack