40K Online
EldarOnline => Dark Eldar => Topic started by: Myen'Tal on April 8, 2018, 10:41:18 PM
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Drukhari list, with a focus on overwhelming speed tempered with a great dose of overwhelming firepower ;D. Flayed Skull and Red Grief team up and smash from the flanks, the Wyches and Hellions running a screen to keep everything else protected. Obsidian Rose shall hold the back rear objectives and remain stubborn in the face of the foe, but with the extended range of their weapons, they'll also be in a position to lend fire support when needed.
Have many blasters spread amongst the Kabalites so that they can lend support to whatever the Razorwings and the Raider Transports target. I think it'll make them more versatile than just straight up anti-infantry. Speaking of Versatile, the Reaver Jetbikes can provide an ample fire-base against either infantry or vehicles / monstrous units, and even charge in against the wounded for a final blow to struggling units.
Also, question: I couldn't find this in the rulebook, but are infantry units that are embarked on a transport with the 'FLY' keyword considered flying as well? I wonder because of the Kabal of the Flayed Skull rule to re-roll hit rolls of one on anything with the flying keyword. That could go a long way to make my Flayed Skull Kabalites much more effective at whatever they shoot.
Patrol Detachment: Kabal of the Flayed Skull
HQ: Archon: Husk Blade, Blast Pistol, The Obsidian Veil
Warlord: Famed Savagery
Troops:
Kabalite Warriors:
x3 Warriors, Warrior w/ Blaster, Sybarite w/ Power Sword and Splinter Rifle
Kabalite Warriors:
x3 Warriors, Warrior w/ Blaster, Sybarite w/ Power Sword and Splinter Rifle
Dedicated Transport:
Venom: 2x Splinter Cannon
Venom: 2x Splinter Cannon
Flyer:
Razorwing Jetfighter:
2x Dark Lances, Splinter Cannon
Razorwing Jetfighter:
2x Dark Lances, Splinter Cannon
Patrol Detachment: Cult of the Red Grief
HQ: Succubus, Blood Glaive, Archite Glaive
Troops:
6x Wyches, Wych w/ Shardnet and Impaler, Hekatrix w/ Agoniser and Splinter Pistol
7x Wyches, x2 Wych w/ Shardnet and Impaler, Hekatrix w/ Agoniser and Splinter Pistol
Dedicated Transport:
Raider: Chain Snares, Dark Lance, Shock Prow
Raider: Chain Snares, Dark Lance, Shock Prow
Fast Attack:
Hellions:
x9 Hellions, 1x Helliarch w/ Stun Claw and Pistol
Reaver Jetbike Squad:
x5 Reaver Jetbikes, 3x Reavers w/ Blasters, Arena Champion w/ Agoniser, 3x Grav-Talons
Patrol Detachment: Kabal of the Obsidian Rose
HQ: Archon: Blast Pistol, Huskblade, Armor of Misery
Troops:
Kabalite Warriors:
x3 Warriors, Warrior w/ Blaster, Sybarite w/ Agoniser and Blast Pistol
Kabalite Warriors:
x7 Warriors, Warrior w/ Blaster, Sybarite w/ Agoniser and Blast Pistol
Dedicated Transport:
Venom: 2x Splinter Cannon
Raider: 1x Dark Lances, Shock Prow, Grisly Trophies, Splinter Racks
Flyer:
Void Raven Bomber: 2x Void Lances, Void Raven Missiles
2000/2000
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Looking good. I'm assuming that one of the archons and the succubus are going in the raider with the smaller wych unit. Where are you planning a keeping the other one? Were you going to keep him on foot with the large units of warriors and maybe WWP them in? Everything is extremely mobile except those large warrior units, which seem somewhat out of place. I know you're trying to cram in that third patrol, but if you take a five man unit from the first patrol with a venom, you can move it to your third patrol. You can then get ride of the two big units and replace with a nine man unit with a raider which gives your second archon somewhere to go. Keeps everyone mobile and keeps you at three patrols.
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Looking good. I'm assuming that one of the archons and the succubus are going in the raider with the smaller wych unit. Where are you planning a keeping the other one? Were you going to keep him on foot with the large units of warriors and maybe WWP them in? Everything is extremely mobile except those large warrior units, which seem somewhat out of place. I know you're trying to cram in that third patrol, but if you take a five man unit from the first patrol with a venom, you can move it to your third patrol. You can then get ride of the two big units and replace with a nine man unit with a raider which gives your second archon somewhere to go. Keeps everyone mobile and keeps you at three patrols.
Hey, thank you for the advice, dog_of_war, you bring up good points that are difficult to deny. I made some changes to the overall list. I axed the two large units you pointed out, because you are definitely correct about them. I knew they didn't really fit with the list, but I figured they would be okay if they were cosigned to rearguard duty. But I think now that they would be too isolated from the rest of the army that's blitzing forward.
As requested, I moved one of the Flayed Skull Kabalites over into the Obsidian Rose, along with their Venom Transport. I added in a larger squad and a raider to transport them with that Obsidian Archon (which I forgot about :P), and was just able to fit in a Void Raven outfitted with Missiles to complete their patrol force.
I'm now sitting at 2000 on the nose. Let me know what you think!
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Much better and optimized. I believe the reroll on ones is for any Flayed Skull unit, not just units with the fly keyword, but it is only applying to rapid fire weapons, so your splinter rifles and cannons. The fly specific rule is just for the movement portion.
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Correct you are! Alright, that Flayed Skull rule is actually better than I realized, cool. I guess that's a list to place into my personal archive ;D.
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You have two artefacts of cruelty, I thought you could only have one per army.
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You have two artefacts of cruelty, I thought you could only have one per army.
There is a strat that every army gets - 1CP for one extra relic or 3CP for two extra. DE are one of the few armies that is actually able and wants to make use of this.
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Ah.. ok havn't played much this edition. :)
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Hey Revener, sorry for the late reply, but just wanted to confirm what Faitherun said. Basically just commands points being used to unlock that second relic.
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No worries, I´ve been incredibly lazy with 40k in this and the former edition. :)
Bought the new Codex though so time to kick myself in the arse. :)