As far as GK, I have the Inq, 5 termies (as detailed), 6 PAGK (1 HW, 3 NFH, 2NFS), Dread, and DK. I'm blown away that that's enough to make points (coming from IG this is a bruatlly low model count).
I think I'm going to go for the assassin (proxied scout). I should be setting up here in about an hour, I'll let you know how she goes.
I wanted to put the PT on the DK, but at this points level I just couldn't justify it; both because of the overall cost of the model, and because I know he's getting shot to death regardless.
Post Merge: September 16, 2012, 08:49:03 PM
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I went for the the Vindicare and 2 GKSS. DE brought almost exactly as I'd predicted, and I had him tabled by turn 4 (big guns never tire). I ran the OMI with the GKT, and they did well, but perils of the warp almost cost me my HQ (yet again). Also, I see what you mean about the Teleporter on the DK, if I hadn't got lucky, he'd have been totally useless.
The Psyfleman was by far the MVP of the game, but that might just be because he was finishing off lots of vehicles...
Anyway; I think I'm going to Kitbash a few more PAGK for my next round, but I'm predicting the army will look like this:
OM Inq/ TDA, Psycannon, Psyker/Divination
-110
5 GK terminators/ 3xNFH, 2xNFS, Psycannon, Psybolts
-245
10x GKSS/ 3xNFH, 2xNFS, 2xPsycannon, Justicar/NFH, Psybolts
-260
Dreadknight/ Heavy incin, Teleporter
-235
Dreadnought/2xTLAC, Psybolts
-135
That leaves me 15pts to play with. I'd like to try and get the GKSS down to all NFS (except for the justicar), and run a squad of purifers with the NFH bodies, but for now I'm pretty limited. My other variation of the list involves swapping the DK for a Razorback/TLAC/Psybolts and the vindicare again.
I'm really surprised how well the GK did at this pts level, especially considering I had less figures than fingers/toes.