So, as my ork horde is going ever larger... I've been kicking around the idea of trying out some new HQ's... I run an Evil Sunz force, so primarily I've always used warbosses and Big Meks, as it fits with the half mechanized theme...
However, for kicks I've been considering the warp head... I re-read over his rules and he is pretty cool, if a bit unreliable...
So my question is, for anyone out there who fields these guys, how do you run? Equipment? Units to accompany? How successful have you been with them?
Adam